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After Coming across some problematic patterns in creating inflatables myself, and the inflatable structures of the architects of Airs’s Luminarium and some more colleagues, | After Coming across some problematic patterns in creating inflatables myself, and the inflatable structures of the architects of Airs’s Luminarium and some more colleagues, | ||
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- | ==== results ==== | ||
- | As I' | ||
- | * // | ||
- | The word itself is putting a heavy load on our shoulders, and conventionaly it focusses on what not to do. It can paralyze us, or pushes our guild buttons; we must shrink our presence, our systems, our activities. So it stops our creativity. But we are part of nature to! Alexanders | ||
- | descripbes that someting sustains itself, when its made with real care and when its patterns are deeply connected to ones own experiences then we like to look after it. Sustainability also recalls the idea of preserving, but one has to keep in perspective that all stuff is build to die. And wwe don’t have to be perfect right now as long there is a direction and all these materials are not all available now, | ||
- | but you can set your goal for 20 years, just define where you wanna go. maybe what empoweres us more is to think in biolife cycles. | ||
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- | A good inflatable | + | ==== Discussion==== |
- | It is the self-sustaining character the living inflatable has, which is the result of making | + | As I' |
- | Because people enjoy being there, they look after it and even when no one else is there, you can “feel” the presence of life there, because you can sense that people are taking care of it.\\ | + | * // |
- | \\ | + | The word itself |
+ | another thing I like to mention | ||
+ | \\ | ||
+ | * The second design principle // | ||
+ | * The thirth principle was // | ||
+ | One can always ask yourself how does it feel, to have a modular surrounding. | ||
+ | Nature is never modular. | ||
+ | Nature is full of almost similar units (waves, raindrops, blades of grass-) but though the units of one kind are all alike in their broad structure, no two are ever alike in detail. | ||
+ | * the same broad features keep recurring over and over again. | ||
+ | * in their detail appearance these broad features are never twice the same. | ||
+ | The quality of places is never twice the same, because it always takes its shape from the particular | ||
+ | So an alternative is to think of differentiating spaces: | ||
+ | It is not a process of addition, in which pre-formed parts are combined to create a whole: but a process of unfolding, like the evolution of an embryo, in which the whole precedes in parts, and actually gives birth to them, by splitting (so becoming different in the process of growth or development). Only a process of differentiation, | ||
- | ===Getting old nicely=== | ||
- | {{getting_old_nicely.jpg|}}\\ | ||
- | The character of nature can’t arise without the presence and the consiousness of death. | ||
- | But before they die, make sure you choose materials which decay nicely. Modern modern sculptures or architects often choose material which decay awfull. | ||
- | ===Build to die=== | ||
- | The character of nature is fluid, rough, irregular, but it will not be true, unless it is made in the knowledge that it is going to die. | ||
- | No matter how much the person who makes a building is able to understand the rhythm of regularity, it will mean noting so long as he creates it with the idea that it must be preserved because it is so precious. If you want to preserve a building, you will try to make it in materials which last forever. | ||
- | But to reach the quality without a name, a building must be made, at least in part, of those materials which age and crumble. Soft tile and brick, soft plaster, fading caots of paint, canvas which has been bleached a little and torn by wind. | ||
- | |||
- | ===Cradle to Cradle=== | ||
- | Conventional environmentalists focus on what not to do, here it can use aswell some transformation: | ||
- | presention an inspiring and exiciting vision of change. | ||
- | Environmental destruction is a complex system in its own right – widespread , with deeper causes that are difficultt to see and understand. Like our ansestor, we may react automatically with terror and guilt and we may look for ways to purge ourselves ( get rid of the unwanted feeling) which the eco-efficient movement provides in abundance, to focus on what not to do by minimizing, avoiding, reducing, and sacrificing. Humans are condemmed as the one species on the planet guilty of burdening it beyond what it can withstand; as such, we must shrink our presence, our systems, our activities, and even our population so as to become almost invisible. | ||
- | But what about ourselves, we are part of human nature to and if we don’t usse our creativity we’ll die. | ||
- | To be less bad is to accept things as they are, to believe that poorly designed, dishonorable, | ||
- | These kind of guild we are carrying on our shoulders and especially the fear it brings with it are destroying your creativity, and it is especially this creativity you need to come up with intelligent solutions. | ||
- | So what about an entirely different model | ||
- | |||
- | Preferably is to work with biodegradable materials so after use one can feed | ||
- | it in the form of nutrients to the ground or to use materials which can be upcycled in a techinal cycle the [[cradle_to_cradle]] concept. | ||
- | One can use materials which after use can break it down in the bio cycles (like plastics made from mais), or upcycle it in a technical cycle. | ||
- | |||
- | But it isn't always that simple; for instance one wants to use [[bioplastic]], | ||
- | But you don’t have to be perfect right now as long there is a direction and all these materials are not all available now, | ||
- | but you can set your goal for 20 years, just define where you wanna go.\\ | ||
- | \\ | ||
- | * The second design principle // | ||
- | |||
- | * The thirt principle was // | ||