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pneumatology [2008-02-20 16:11] – 62.166.51.71 | pneumatology [2008-02-20 20:26] – 62.166.51.71 | ||
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- | ====Lightness as a state of being==== | + | |
+ | ==== Lightness as a state of being ==== | ||
Around our contemporary environmental questions at least one thing became clear to me and that’s that out of fear, or to build on top of our guilt, we can’t create anything. So instead I rather like to slide the heavy burden of my shoulders and choose the quality of lightness. | Around our contemporary environmental questions at least one thing became clear to me and that’s that out of fear, or to build on top of our guilt, we can’t create anything. So instead I rather like to slide the heavy burden of my shoulders and choose the quality of lightness. | ||
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And in wondering if we can construct our worlds from the lightest quality surrounding us everywhere: –air- inflatable architecture comes the closests. Its thin flexible membrane, acts as a space-defining skin is able to give shape of –air- itself allowing it to be a breathing unity with its own integrity. Its close related to its surrounding its specifically bodily and tactile by nature and its portable, mobile, and playful. | And in wondering if we can construct our worlds from the lightest quality surrounding us everywhere: –air- inflatable architecture comes the closests. Its thin flexible membrane, acts as a space-defining skin is able to give shape of –air- itself allowing it to be a breathing unity with its own integrity. Its close related to its surrounding its specifically bodily and tactile by nature and its portable, mobile, and playful. | ||
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====Aim==== | ====Aim==== | ||
+ | |||
=====Research topics===== | =====Research topics===== | ||
- | ***A Visual Collection of -Alive Inflatables-** | + | ***A Visual Collection of -Inflatble Structures-** |
- | In looking for structures for inflatables as a visual survey; I became very tired quickly. | + | There a some books which give an overview off all kinds of inflatables, |
- | Maybe because I came across a lot of dead stuff. So I decided to intuitively | + | |
- | And some of these inflatables are to simple to be true, but have an amazing opening effect on people. | + | ***Christopher Alexander' |
- | So I look for inflatable architectural structures which are alive in one way or another, where something is happening. | + | Chistopher Alexander has unraveled in 1977 a pattern language to create ' |
- | the collection of Living Inflatables one can see at: ……. | + | |
+ | *** A pattern language for -living inflatables** | ||
+ | After studying Alexanders work I like to make a specific pattern language for -inflatable architectural structures- in such a way that everybody can use these patterns as a guideline to create one’s own ‘living inflatables’ | ||
+ | |||
+ | |||
+ | ====Methods==== | ||
+ | |||
+ | - In looking for structures for inflatables as a visual survey; I became very tired quickly. Maybe because I came across a lot of dead stuff. So I decided to look intuitively | ||
+ | |||
+ | - I wrote two books of Christopher Alexander: The timeless way of building and Pattern language. First I made a long summary and later I summarized it to the size that I tink general people are still willing to read this and they can using it as a tool. | ||
+ | |||
+ | -For making a specific pattern language for -inflatable architectural structures- I based it on the Architects of Air’s (UK) inflatable -Luminarium-. The Architects of Air are specicialized in making inflatable libarinths, every year deepening their patterns, and in general people see their spaces as a real experience. I assisted | ||
+ | |||
+ | - Design considerations for inflatable structures: I came across some problematic patterns in the Architects of Airs’s Luminarium | ||
+ | |||
+ | - For the collection of physical materials suited for inflatables for foam's public library - I asked experts which I interviewed, | ||
- | ***A pattern language for -living inflatables** | + | - A collection of innovative inflatable experts, labs etc. I have listed them at [[Inflatable Structures]] a page already existing at Foams libarynth. Most of them I came across during making the -Alive Inflatable- visual survey and for the rest I collected them from my own archieve, the most interesed ones I asked to send brochures so to put in Foam Library. |
- | Chistopher Alexander has unraveled in 1977a pattern language to create ' | + | |
- | And I have made a specific pattern language for -inflatable architectural structures-, based on Architects of Air’s inflatable -Luminarium-. Everybody can use these patterns as a guideline to create one’s own ‘living inflatables’ | + | |
- | | ||
- | After Coming across some problematic patterns in creating inflatables myself, and the inflatable structures of the architects of Airs’s Luminarium and some more colleagues, | ||
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- | ==== results ==== | ||
- | As I' | ||
- | * // | ||
- | The word itself is putting a heavy load on our shoulders, and conventionaly it focusses on what not to do. It can paralyze us, or pushes our guild buttons; we must shrink our presence, our systems, our activities. So it stops our creativity. But we are part of nature to! Alexanders | ||
- | descripbes that someting sustains itself, when its made with real care and when its patterns are deeply connected to ones own experiences then we like to look after it. Sustainability also recalls the idea of preserving, but one has to keep in perspective that all stuff is build to die. And wwe don’t have to be perfect right now as long there is a direction and all these materials are not all available now, | ||
- | but you can set your goal for 20 years, just define where you wanna go. maybe what empoweres us more is to think in biolife cycles. | ||
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- | A good inflatable design can be so congruent with peoples feelings that it sustains itself- when it gets dirty or worn people take care of it themselves, because the pattern is deeply connected to their own experience. From outside, it seems as though the inflatable maintains itself almost as if by magic. | ||
- | It is the self-sustaining character the living inflatable has, which is the result of making something with real care. | ||
- | Because people enjoy being there, they look after it and even when no one else is there, you can “feel” the presence of life there, because you can sense that people are taking care of it.\\ | ||
- | \\ | ||
- | ===Getting old nicely=== | ||
- | {{getting_old_nicely.jpg|}}\\ | ||
- | The character of nature can’t arise without the presence and the consiousness of death. | ||
- | But before they die, make sure you choose materials which decay nicely. Modern modern sculptures or architects often choose material which decay awfull. | ||
- | ===Build to die=== | ||
- | The character of nature is fluid, rough, irregular, but it will not be true, unless it is made in the knowledge that it is going to die. | ||
- | No matter how much the person who makes a building is able to understand the rhythm of regularity, it will mean noting so long as he creates it with the idea that it must be preserved because it is so precious. If you want to preserve a building, you will try to make it in materials which last forever. | ||
- | But to reach the quality without a name, a building must be made, at least in part, of those materials which age and crumble. Soft tile and brick, soft plaster, fading caots of paint, canvas which has been bleached a little and torn by wind. | ||
- | ===Cradle to Cradle=== | + | ==== Discussion==== |
- | Conventional environmentalists focus on what not to do, here it can use aswell some transformation: | + | - As I' |
- | presention an inspiring and exiciting vision of change. | + | |
- | Environmental destruction | + | * // |
- | But what about ourselves, | + | |
- | To be less bad is to accept things as they are, to believe | + | * The second design principle playfullness, |
- | These kind of guild we are carrying on our shoulders | + | |
- | So what about an entirely | + | * The thirth principle was modularity. One can always ask yourself how does it feel, to have a modular surrounding. Nature is never modular. Nature is full of almost similar units (waves, raindrops, blades of grass-) but though the units of one kind are all alike in their broad structure, no two are ever alike in detail. - the same broad features keep recurring over and over again. - in their detail appearance these broad features are never twice the same. - The quality of places is never twice the same, because |
+ | |||
+ | - The Visual Collection of -Alive Inflatables- | ||
+ | In looking for structures for inflatables as a visual survey; I became very tired quickly. Maybe because I came across a lot of dead stuff. | ||
+ | |||
+ | - Up to now I noticed people (no matter what their background is) react very strongly on the visual collection of the research, and yes it was the part I enjoyed doing the most. | ||
+ | |||
+ | - As a follow up from this research I have like do realize two events where I will develop inflatable spaces solely inflated by wind. | ||
+ | |||
+ | - I l like to continue on three parts of the research; the collections of the visual survey, the collection of inflatable materials for the library and the list of interesting inflatable producers, labs, experts etc. | ||
- | Preferably is to work with biodegradable materials so after use one can feed | ||
- | it in the form of nutrients to the ground or to use materials which can be upcycled in a techinal cycle the [[cradle_to_cradle]] concept. | ||
- | One can use materials which after use can break it down in the bio cycles (like plastics made from mais), or upcycle it in a technical cycle. | ||
- | But it isn't always that simple; for instance one wants to use [[bioplastic]], | ||
- | But you don’t have to be perfect right now as long there is a direction and all these materials are not all available now, | ||
- | but you can set your goal for 20 years, just define where you wanna go.\\ | ||
- | \\ | ||
- | * The second design principle // | ||
- | * The thirt principle was // | ||