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pneumatology [2008-02-21 11:49] 62.166.51.71pneumatology [2008-02-23 19:47] 62.166.51.71
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-====Context====+ 
  
 <sub>This research is written in the context of [[foam]]'s multireal and real worlds:\\ <sub>This research is written in the context of [[foam]]'s multireal and real worlds:\\
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-====Aim==== 
  
  
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-   ***A Visual Collection of -Inflatble Structures-**  There a some books which give an overview off all kinds of inflatables, but there isn,t an overview of all kinds of different techniques or structures for inflation are used. 
  
-  ***Christopher Alexander's pattern language**  Chistopher Alexander has unraveled in 1977 a pattern language to create 'living architecture’. Its a tool for anyone willing to surpass the general problem domains in our contemporary architecture as stated above, which often leaves us with a feeling of being alienated and detachment. This pattern language is based on the actions which takes place in space and time which makes one feel “alive”. I like to  summarize his patterns which can be used by anyone interested in building stuff. 
  
-  *** A pattern language for -living inflatables**  After studying Alexanders work I like to make a specific pattern language for -inflatable architectural structures- in such a way that everybody can use these patterns as a guideline to create one’s own ‘living inflatables’     
  
  
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-====Results==== 
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-  * visual survey of -Inflatable Inspirations- ,  I came to a collection of 15 sections with interesting qualities. Each section by far don't give a complete overview in its field. But the main criteria for selecting the works is that they are in one way or another inspiring and that they all can lead to new vibrations… Images of Inflatable Inspirations:[[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]]  
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-  * summary Christopher Alexanders timeless way of building found underneth with the title "There is a timeless way of building" 
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-  * a pattern language for inflatable architectural structures 
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-  * design considerations for inflatable structures 
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-  * a collection of physical materials suited for inflatables for foam's public library 
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-  * an inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the    artistic and in the technological field can be found at : [[Inflatable Structures]] still under construction...\\ 
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   * People inside became very sleepy after a while; it´s a passive space aswell the ongoing ambient music makes you murf and maybe it was as well the dose or flow of oxygen which slows you down.\\   * People inside became very sleepy after a while; it´s a passive space aswell the ongoing ambient music makes you murf and maybe it was as well the dose or flow of oxygen which slows you down.\\
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 A single skin inflatable can become instant hot when the sun shines, or freezing cold when not. A single skin inflatable can become instant hot when the sun shines, or freezing cold when not.
 For temperature regulation one can think of a double skin; where walls of air will have an isolation function and at the same time an acoustics isolation function. In this way the walls can as well become a part of the construction. The climate in these zones can be influenced artificially. For temperature regulation one can think of a double skin; where walls of air will have an isolation function and at the same time an acoustics isolation function. In this way the walls can as well become a part of the construction. The climate in these zones can be influenced artificially.
-Heat- There is always a temperature differential - it will generally be warmer inside an inflatable than outside.  A temperature of 27oC/ 80oF outside could mean that inside may be uncomfortable.  When it is this warm one can use water misters to spray the air. Additional strategies to deal with heat is to place the inflatable near shade if possible or cooling by air-conditioning. Or making use of materials which reflects the sunlight.+Heat- There is always a temperature differential - it will generally be warmer inside an inflatable than outside.  A temperature of 27oC/ 80oF outside could mean that inside may be uncomfortable.  When it is this warm one can use water misters to spray the air. Additional strategies to deal with heat is to place the inflatable near shade if possible or cooling by air-conditioning. Or making use  of materials which reflects the sunlight.
  
 Cold – One can use portable heaters and a layer of polyurethane foam beneath the structure.  Cold – One can use portable heaters and a layer of polyurethane foam beneath the structure. 
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 Or even is it possible to get the natural wind streams direct inside the inflatables.  Or even is it possible to get the natural wind streams direct inside the inflatables. 
 Windy cities with high buildings or seasides can develop spots with a constant flow of high wind-speeds.  Windy cities with high buildings or seasides can develop spots with a constant flow of high wind-speeds. 
-Or work with green energy sources like: windmills, wind towers, scoops, solar power, kite set-ups etc. to generate energy for inflating. Or one can make use of self-inflating techniques where you wouldn't have to use electricity to inflate something.\\+Or work with green energy sources like: windmills, wind towers, scoops, solar power, kite set-ups etc. to generate energy for inflating. Or one can make use of self-inflating techniques where you wouldn't have to use electricity to inflate something.
    
          
- +=== What kind of materials you wanna use===
-===What kind of skins do you want to inflate===+
 The skin maybe the biggest organ in architecture. Its that thin fleece which keeps the integrity of a space whole. You can design different kinds of qualities for the skin: a skin which is semipermeable, which determines what is in and what is out.... a skin who has a close relation with its surrounding which can adapt; get pimpels for protection against the cold or from excitement. It can change color: blue from being cold, red from being ashame or excitement, it can dry out get brown, get pocky from being polluted it can sweat, it has eyes and it can breath, and it decays nicely. The skin maybe the biggest organ in architecture. Its that thin fleece which keeps the integrity of a space whole. You can design different kinds of qualities for the skin: a skin which is semipermeable, which determines what is in and what is out.... a skin who has a close relation with its surrounding which can adapt; get pimpels for protection against the cold or from excitement. It can change color: blue from being cold, red from being ashame or excitement, it can dry out get brown, get pocky from being polluted it can sweat, it has eyes and it can breath, and it decays nicely.
 One can make it responsive by integration of [[subtle technologies]], one can look for qualities like scales in translucency or elasticity. Some materials have to be highfrequency sealed other can be glued or just stitched. Other qualities are; non static, biodegradable, lightweight, strong, resistant to tearing, self-repairing. Toxic materials aren’t that beautiful: pvc's are very toxic like many fire-retardant materials based upon PBDE or BFR are extremely toxic, which have proven to cause development disturbances. When you’re self working with it, you can feel yourself it isn't healthy. There are plastics which contain no toxics. When a material says free of….it doesn’t mean that the replacements can be worse. So just define whats in it and if its toxic or not. (can you eat it or not). One can make it responsive by integration of [[subtle technologies]], one can look for qualities like scales in translucency or elasticity. Some materials have to be highfrequency sealed other can be glued or just stitched. Other qualities are; non static, biodegradable, lightweight, strong, resistant to tearing, self-repairing. Toxic materials aren’t that beautiful: pvc's are very toxic like many fire-retardant materials based upon PBDE or BFR are extremely toxic, which have proven to cause development disturbances. When you’re self working with it, you can feel yourself it isn't healthy. There are plastics which contain no toxics. When a material says free of….it doesn’t mean that the replacements can be worse. So just define whats in it and if its toxic or not. (can you eat it or not).
 One can look into microfibers, non-wovens, woven vecram (used in the space industry), coated fabrics etc. One can look into microfibers, non-wovens, woven vecram (used in the space industry), coated fabrics etc.
  
- **Local manufactors**: Preferable look for local materials in a circle of 100 meter, or 1km around you. What kind of materials can you find in your own area, instead of directly looking for chinese markets where they have the cool stuff…and has to travel from afar.\\ +  
-[[material_library]]'s**: nowadays there are many material libraries like Materio in Enschede; the Design Academy in Eindhoven, Materialsense, Materialconnexion or Materia. Althought you can visit them online a physical visit is worthwhile when it comes down to materials because you simply want to touch them.\\ + 
-**Fairs**: The composite fair in France (for composite sticks), TechnoTextile, every 2 years in Frankfurt, Macropak te Utrecht, [[cradle_to_cradle]] fair in Frankfurt 12-18 november 2008, with only products which are nutrients for the bio or technical cycle. Cradle to Cradle is aswell connected to materialconnexion]+  *Preferable look for **local materials** in a circle of 100 meter, or 1km around you. What kind of materials can you find in your own area, instead of directly looking for chinese markets where they have the cool stuff…and has to travel from afar. 
 + 
 +   Nowadays there are many material libraries like:  
 +  *Materio in Enschede;  
 +  *the Design Academy in Eindhoven,  
 +  *Materialsense,  
 +  *Materialconnexion  
 +  *Materia  
 +  *[[http://www.ecolect.net/|Ecolect]]  
 +Althought you can visit them online a physical visit is worthwhile when it comes down to materials because you simply want to touch them.\\ more info on the libraries; [[material_library]] 
 + 
 +  ***Fairs**:    
 +  * The composite fair in France (for composite sticks),  
 +  * TechnoTextile, every 2 years in Frankfurt,    
 +  * Macropak te Utrecht,  
 +  *[[cradle_to_cradle]] fair in Frankfurt 12-18 november 2008, with only products which are nutrients for the bio or technical cycle. Cradle to Cradle is aswell connected to materialconnexion] http://www.materialconnexion.com/cradle2cradle.asp
  
  
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 but you can set your goal for 20 years, just define where you wanna go.\\ but you can set your goal for 20 years, just define where you wanna go.\\
 \\ \\
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