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pneumatology [2008-02-23 19:40] 62.166.51.71pneumatology [2008-02-23 19:42] 62.166.51.71
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   * People inside became very sleepy after a while; it´s a passive space aswell the ongoing ambient music makes you murf and maybe it was as well the dose or flow of oxygen which slows you down.\\   * People inside became very sleepy after a while; it´s a passive space aswell the ongoing ambient music makes you murf and maybe it was as well the dose or flow of oxygen which slows you down.\\
 +
  
  
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 Or even is it possible to get the natural wind streams direct inside the inflatables.  Or even is it possible to get the natural wind streams direct inside the inflatables. 
 Windy cities with high buildings or seasides can develop spots with a constant flow of high wind-speeds.  Windy cities with high buildings or seasides can develop spots with a constant flow of high wind-speeds. 
-Or work with green energy sources like: windmills, wind towers, scoops, solar power, kite set-ups etc. to generate energy for inflating. Or one can make use of self-inflating techniques where you wouldn't have to use electricity to inflate something.\\+Or work with green energy sources like: windmills, wind towers, scoops, solar power, kite set-ups etc. to generate energy for inflating. Or one can make use of self-inflating techniques where you wouldn't have to use electricity to inflate something.
    
          
- +=== What kind of materials you wanna use===
-===What kind of materials you wanna use===+
 The skin maybe the biggest organ in architecture. Its that thin fleece which keeps the integrity of a space whole. You can design different kinds of qualities for the skin: a skin which is semipermeable, which determines what is in and what is out.... a skin who has a close relation with its surrounding which can adapt; get pimpels for protection against the cold or from excitement. It can change color: blue from being cold, red from being ashame or excitement, it can dry out get brown, get pocky from being polluted it can sweat, it has eyes and it can breath, and it decays nicely. The skin maybe the biggest organ in architecture. Its that thin fleece which keeps the integrity of a space whole. You can design different kinds of qualities for the skin: a skin which is semipermeable, which determines what is in and what is out.... a skin who has a close relation with its surrounding which can adapt; get pimpels for protection against the cold or from excitement. It can change color: blue from being cold, red from being ashame or excitement, it can dry out get brown, get pocky from being polluted it can sweat, it has eyes and it can breath, and it decays nicely.
 One can make it responsive by integration of [[subtle technologies]], one can look for qualities like scales in translucency or elasticity. Some materials have to be highfrequency sealed other can be glued or just stitched. Other qualities are; non static, biodegradable, lightweight, strong, resistant to tearing, self-repairing. Toxic materials aren’t that beautiful: pvc's are very toxic like many fire-retardant materials based upon PBDE or BFR are extremely toxic, which have proven to cause development disturbances. When you’re self working with it, you can feel yourself it isn't healthy. There are plastics which contain no toxics. When a material says free of….it doesn’t mean that the replacements can be worse. So just define whats in it and if its toxic or not. (can you eat it or not). One can make it responsive by integration of [[subtle technologies]], one can look for qualities like scales in translucency or elasticity. Some materials have to be highfrequency sealed other can be glued or just stitched. Other qualities are; non static, biodegradable, lightweight, strong, resistant to tearing, self-repairing. Toxic materials aren’t that beautiful: pvc's are very toxic like many fire-retardant materials based upon PBDE or BFR are extremely toxic, which have proven to cause development disturbances. When you’re self working with it, you can feel yourself it isn't healthy. There are plastics which contain no toxics. When a material says free of….it doesn’t mean that the replacements can be worse. So just define whats in it and if its toxic or not. (can you eat it or not).
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   * TechnoTextile, every 2 years in Frankfurt,      * TechnoTextile, every 2 years in Frankfurt,   
   * Macropak te Utrecht,    * Macropak te Utrecht, 
-  *[[cradle_to_cradle]] fair in Frankfurt 12-18 november 2008, with only products which are nutrients for the bio or technical cycle. Cradle to Cradle is aswell connected to materialconnexion] +  *[[cradle_to_cradle]] fair in Frankfurt 12-18 november 2008, \\ 
 +with only products which are nutrients for the bio or technical cycle. Cradle to Cradle is aswell connected to materialconnexion] http://www.materialconnexion.com/cradle2cradle.asp
  
  
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  • Last modified: 2009-08-30 15:25
  • by 87.210.211.132