Show pageOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files ==== programming by example ==== "Often, in computer interfaces, users wind up doing the same or similar sequences of operations over and over again in different situations. But if computers are so good at repetition, why is it that the users are the ones who keep repeating things? Programming by example [or "programming by demonstration"*] is a technique for teaching the computer new behavior by demonstrating actions on concrete examples. The system records user actions and generalizes a program that can be used in new examples. " ==== reading ==== * H. Lieberman, Your wish is my command : programming by example (San Francisco: Morgan Kaufmann Publishers, 2001) >> http://web.media.mit.edu/~lieber/PBE/ Please fill all the letters into the box to prove you're human. Please keep this field empty: SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Share Alike 4.0 International programming_by_example.1185458495.txt.gz Last modified: 2007-07-26 14:01by nik