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project_txoom_user_research_report_pam [2008-12-03 14:39] – created nik | project_txoom_user_research_report_pam [2008-12-03 14:44] (current) – nik | ||
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====SWEATY BODIES AT THE CENTRE OF THE DEVELOPMENT OF DIGITAL/ | ====SWEATY BODIES AT THE CENTRE OF THE DEVELOPMENT OF DIGITAL/ | ||
- | by Pamela Harling-Challis, | + | by Pamela Harling-Challis, |
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- | ====txOom, Hippodrome Circus, User Research==== | + | |
+ | ==== txOom, Hippodrome Circus, User Research ==== | ||
Technology- | Technology- | ||
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Art- skill in performance acquired by experience, study, or observation; | Art- skill in performance acquired by experience, study, or observation; | ||
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* as an individual with refined body skills and knowledge | * as an individual with refined body skills and knowledge | ||
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* as an observer of behaviour | * as an observer of behaviour | ||
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* as an artist | * as an artist | ||
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* as an educator | * as an educator | ||
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* as a member of the public | * as a member of the public | ||
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* as a leader of a group of user testers | * as a leader of a group of user testers | ||
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* as a co-researcher for the purpose of gathering and analysing data | * as a co-researcher for the purpose of gathering and analysing data | ||
This multi-faceted engagement, multi-roled approach added a ' | This multi-faceted engagement, multi-roled approach added a ' | ||
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====txOom, Purpose and Experience Protocol==== | ====txOom, Purpose and Experience Protocol==== | ||
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* Visual media in the form of video projections into the space and on its objects, the motion of smart lights, the fluctuation of light in electroluminescent wire, and | * Visual media in the form of video projections into the space and on its objects, the motion of smart lights, the fluctuation of light in electroluminescent wire, and | ||
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* Audio media, via an ever changing and modulating collection of sounds filling the space. | * Audio media, via an ever changing and modulating collection of sounds filling the space. | ||
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When txOom opened to the public at the Hippodrome Circus, Great Yarmouth, England. The experience of the participants was as follows: | When txOom opened to the public at the Hippodrome Circus, Great Yarmouth, England. The experience of the participants was as follows: | ||
- | * | + | * Enter the Hippodrome Circus building, a huge almost 100 year old permanent structure built to resemble a circus big top. It is crumbling, gaudy, used, and totally atmospheric, |
- | + | * Pay at ticket booth | |
- | * Pay at ticket booth | + | * Move foyer waiting area to be greeted by performance artist Sia Kyriakakos who, wearing a metal hoop skirt on rollers, makes Greek coffee and serves it with an accompaniment of Turkish delight. |
- | + | * Then a group of no more than 6-8 is escorted by a member(s) of the production team to a changing area where they leave their belongings, remove their shoes and change into white suits and white foot covers. | |
- | * Move foyer waiting area to be greeted by performance artist Sia Kyriakakos who, wearing a metal hoop skirt on rollers, makes Greek coffee and serves it with an accompaniment of Turkish delight. | + | * The group is then led into the circus ring through a passage way that is dressed with light and fabric masking the performance space. In the space are four structures that fly, two swings to sit on that have attached fabric that functions as projection screen when flown into place: a ' |
- | + | * When the time is over the participants are taken down and return to the dressing area to remove the white suits and foot covers, collect bags and shoes. | |
- | * Then a group of no more than 6-8 is escorted by a member(s) of the production team to a changing area where they leave their belongings, remove their shoes and change into white suits and white foot covers. | + | * They then return to the foyer. |
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- | * The group is then led into the circus ring through a passage way that is dressed with light and fabric masking the performance space. In the space are four structures that fly, two swings to sit on that have attached fabric that functions as projection screen when flown into place: a ' | + | |
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- | * When the time is over the participants are taken down and return to the dressing area to remove the white suits and foot covers, collect bags and shoes. | + | |
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- | * They then return to the foyer. | + | |
Creative User Research | Creative User Research | ||
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In order to fully realise the installation of txOom a series of user research sessions were set up. This involved and open invitation via the Future Physical | In order to fully realise the installation of txOom a series of user research sessions were set up. This involved and open invitation via the Future Physical | ||
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* What did it feel like? Gut reaction. | * What did it feel like? Gut reaction. | ||
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* What did it make you think about? | * What did it make you think about? | ||
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* How did you relate to the other' | * How did you relate to the other' | ||
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* What did you get out of the experience? | * What did you get out of the experience? | ||
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* What would have improved the experience? | * What would have improved the experience? | ||
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* How did the experience differ from the previous one? | * How did the experience differ from the previous one? | ||
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* Did you feel like you had a creative role in the environment? | * Did you feel like you had a creative role in the environment? | ||
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* Did you feel you were controlling anything and was it important to know what you were controlling? | * Did you feel you were controlling anything and was it important to know what you were controlling? | ||
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* Did anything great, disturbing or annoying happen? | * Did anything great, disturbing or annoying happen? | ||
- | ====Application of Data Analysis | + | ====Application of Data Analysis==== |
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The purpose of interviewing and observing the user groups in the second week of the get in was to inform the developers about the experience of being in txOom so that refinements could be made to the objects, space and interactive processing system. | The purpose of interviewing and observing the user groups in the second week of the get in was to inform the developers about the experience of being in txOom so that refinements could be made to the objects, space and interactive processing system. | ||
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- | ====DESIGNING IDENTITY. | + | ====DESIGNING IDENTITY. |
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* Physics of relationships | * Physics of relationships | ||
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* Geography of the body | * Geography of the body | ||
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* Geology of the mind | * Geology of the mind | ||
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* Ecology of motion | * Ecology of motion | ||
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* Chemistry, anthropology, | * Chemistry, anthropology, | ||