Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
red_leaf [2010-04-07 08:25] davegriffithsred_leaf [2010-04-07 10:33] davegriffiths
Line 65: Line 65:
 </object> </object>
 </html> </html>
 +
 +The source code is currently at this location: [[http://www.pawfal.org/flotsam/haxe/wilderness/]]
  
 ======Links====== ======Links======
Line 71: Line 73:
   * The real farmville project: [[http://www.facebook.com/group.php?v=info&ref=nf&gid=192831553631]]   * The real farmville project: [[http://www.facebook.com/group.php?v=info&ref=nf&gid=192831553631]]
  
 +======Work needed======
 +
 +Game design
 +  * Player collaboration - I have an idea where each player starts with one thing they need, and have to ask for help from people in their collective/guild before they can start - ie. "Joe starts playing and has to borrow a spade from Phillis and some seeds from Frank to get started".
 +
 +Plants
 +  * Description of the layers and functions for this game - could be a simplification of the [[plant guilds]].
 +  * Various plants for each layer X function - need a lot.
 +  * Each plant needs frames representing growth through different stages from seedling to full grown, also for decay and disease.
 +  
  
  • red_leaf.txt
  • Last modified: 2010-06-01 15:52
  • by davegriffiths