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red_leaf [2010-04-07 10:33] davegriffithsred_leaf [2010-04-07 10:40] davegriffiths
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 Zynga are not ignorant, they exist to make money. We do not have that restriction, so we can explore some of these issues more deeply: Zynga are not ignorant, they exist to make money. We do not have that restriction, so we can explore some of these issues more deeply:
  
-  * A cooperation model for players - collectivization, players share the means of production. 
   * Space is not an issue, you can roam freely.   * Space is not an issue, you can roam freely.
-  * Monoculture out - a simple, but complete model for nutrients in the soil, nitrogen fixers, permaculture layers - all based on [[fukuoka gardening]].+  * No monocultures - a simple, but complete model for nutrients in the soil, nitrogen fixers, permaculture layers - all based on [[fukuoka gardening]].
   * The use of native species of plants based on your physical location.   * The use of native species of plants based on your physical location.
   * Animals as part of the ecosystem (eg. deep ploughing avoided by introducing chickens)   * Animals as part of the ecosystem (eg. deep ploughing avoided by introducing chickens)
   * Animals have a full life cycle - we deal with the death issue.   * Animals have a full life cycle - we deal with the death issue.
-  * The whole thing could just be a dissemination strategy for more intelligent information about food production.+  * A cooperation model for players - collectivization, players share the means of production - where it exists. 
 +  * In this way, the idea of socialism needs to be explicitly obvious, in exactly the way that the capitalism in FarmVille (and most games containing an economy) is not dealt with explicitly at all.  
 +  * The whole thing could also just be a dissemination strategy for more intelligent information about food production.
  
 ======Current stupid version====== ======Current stupid version======
  • red_leaf.txt
  • Last modified: 2010-06-01 15:52
  • by davegriffiths