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red_leaf [2010-04-07 11:07] davegriffithsred_leaf [2010-04-07 11:27] davegriffiths
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   * The whole thing could also just be a dissemination strategy for more intelligent information about food production.   * The whole thing could also just be a dissemination strategy for more intelligent information about food production.
  
-The capitalism in FarmVille (and most games containing an economy) is not discussed explicitly at all as part of the game, it's just a kind of assumption. The idea here is not to promote socialism, but to promote debate, or at least awareness that this assumption exists. Is a particular economic model a requirement for a good game?+The capitalism in FarmVille (and most games containing an economy) is not discussed explicitly at all as part of the game, it's just a kind of assumption. The idea here is not to promote socialism, but to promote some sort of awareness that this assumption exists. Is a particular economic model a requirement for a good game?
  
 ======Current stupid version====== ======Current stupid version======
  • red_leaf.txt
  • Last modified: 2010-06-01 15:52
  • by davegriffiths