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red_leaf [2010-04-07 11:07] davegriffithsred_leaf [2010-04-07 17:48] davegriffiths
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 A proposed project to act as a counterpoint (and homage) to [[http://www.farmville.com|FarmVille]], a game by [[http://www.zynga.com/|Zynga]]. FarmVille is a free to play game on facebook designed to raise money by purchasing "FarmCash" or "FarmCoins" for use in the game. Most things in the game are free if you play long enough, but players pay to get ahead quickly. This is important because you can see all your friends playing too, and things get competitive.  A proposed project to act as a counterpoint (and homage) to [[http://www.farmville.com|FarmVille]], a game by [[http://www.zynga.com/|Zynga]]. FarmVille is a free to play game on facebook designed to raise money by purchasing "FarmCash" or "FarmCoins" for use in the game. Most things in the game are free if you play long enough, but players pay to get ahead quickly. This is important because you can see all your friends playing too, and things get competitive. 
  
-There are currently more people playing FarmVille than using Twitter, or living in France. It's the most popular computer game ever made.+There are currently more people playing FarmVille than using Twitter, it'probably the most popular computer game ever made.
  
 There are a few issues with FarmVille's depiction of the world that we feel we should be able to poke fun at, these are very well expressed in this blog post by Funny Buzz [[http://fuzzybuzz.wordpress.com/2010/01/31/farmville-what-is-it-teaching-people/|Farmville: What is it teaching people?]] There are a few issues with FarmVille's depiction of the world that we feel we should be able to poke fun at, these are very well expressed in this blog post by Funny Buzz [[http://fuzzybuzz.wordpress.com/2010/01/31/farmville-what-is-it-teaching-people/|Farmville: What is it teaching people?]]
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   * The whole thing could also just be a dissemination strategy for more intelligent information about food production.   * The whole thing could also just be a dissemination strategy for more intelligent information about food production.
  
-The capitalism in FarmVille (and most games containing an economy) is not discussed explicitly at all as part of the game, it's just a kind of assumption. The idea here is not to promote socialism, but to promote debate, or at least awareness that this assumption exists. Is a particular economic model a requirement for a good game?+The capitalism in FarmVille (and most games containing an economy) is not discussed explicitly at all as part of the game, it's just a kind of assumption. The idea here is not to promote socialism, but to promote some sort of awareness that this assumption exists. Is a particular economic model a requirement for a good game?
  
 ======Current stupid version====== ======Current stupid version======
  • red_leaf.txt
  • Last modified: 2010-06-01 15:52
  • by davegriffiths