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redleaf_funware_proposal [2010-04-14 11:54] – created davegriffithsredleaf_funware_proposal [2010-04-20 14:24] marloes
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 [[http://nimk.nl/eng/artist-in-residence-call-for-proposals]] [[http://nimk.nl/eng/artist-in-residence-call-for-proposals]]
 +
 +===== Idea dump=====
 +  * Text adventure games could represent a nice way to approach some more
 +challenging subjects in a way which is quick to implement and prototype,
 +could provide an interestingly jarring clash with expectations of social
 +gaming.
 +  * Another idea for the AiR is just to pitch some critical/creative use of
 +people's information on facebook. Maybe take it all out of context, or
 +make a really scary sounding app that doesn't actually read any
 +information.
 +  * Combination of the 2 above: text based, viral game that shows the user what application developers/3rd parties have access to (mirror mirror on the wall), or one that creates perfect virtual friends (like tamagotchi meets dating site= datagotchi ;).
 +  * Farmville plays on social obligations and actually all the stuff that makes ppl join facebook in the first place (as mentioned in [[http://mediacommons.futureofthebook.org/content/cultivated-play-farmville]]), it would be interesting to play with this (horrible) idea of "being someone elses crop".  
 +
 +===== Outline of the concept underlying the work =====
 +(200 words max)
 +
 +===== General outline of the scope of the final work =====
 +(200 words max – please include visual sketches).
 +
 +===== Outline of the research and development plan =====
 +(250 words max)
 +
 +===== Motivation for why you would like to work in the context of this particular residency as well as an overview of your interest in the technologies mentioned above =====
 + (250 words max)
 +===== Indication of your planning divided between the three labs =====
 +i.e. what would you like to develop where
 +
 +The residency period is 6 months, there are 3 locations.
 +We need to list our main tasks, and see where they could be developed (not for 2 months on location of course, none of us has time to travel more than 1 or 2 weeks at a time). Depending on eventual plan, but generally speaking -> FIXME  add remove etc!
 +
 +I think the most technical parts should be developed "at" piksel, finalizing (testing, fixing and documenting results) could be done at BALTAN, content development/research and process documentation could be done at nimk??? FIXME seems practical and logical to me, but perhaps it is not ;)
 +
 +  * research on content
 +  * development of platform/base structure
 +  * development of content/script/story
 +  * implementation of features/story/script
 +  * finalisation of application
 +  * testing & fixing
 +  * documentation of project, process, etc.
 +
 +===== Up-to-date CV including links to previous work =====
 +
 +
 +//Please send your submission to call@nimk.nl 
 +Deadline for submission is Friday 23 April 2010.//
 +
  • redleaf_funware_proposal.txt
  • Last modified: 2010-05-06 07:31
  • by davegriffiths