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redleaf_funware_proposal [2010-04-20 14:53] – marloes | redleaf_funware_proposal [2010-04-20 23:36] – aymeric | ||
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===== Idea dump===== | ===== Idea dump===== | ||
- | * Text adventure games could represent a nice way to approach some more | + | * Text adventure games could represent a nice way to approach some more challenging subjects in a way which is quick to implement and prototype, |
- | challenging subjects in a way which is quick to implement and prototype, | + | could provide an interestingly jarring clash with expectations of social gaming. |
- | could provide an interestingly jarring clash with expectations of social | + | * Another idea for the AiR is just to pitch some critical/ |
- | gaming. | + | make a really scary sounding app that doesn' |
- | * Another idea for the AiR is just to pitch some critical/ | + | * Combination of the 2 above: text based, viral game that shows the user what application developers/ |
- | people' | + | * Farmville plays on social obligations and actually all the stuff that makes ppl join facebook in the first place (as mentioned in [[http:// |
- | make a really scary sounding app that doesn' | + | * Players can be banned from game if they loose (loose needs to be defined), it's possible to come back by making a donation to the EFF or something similar. |
- | information. | + | * your friends are spoofed by bots (Eliza effect is always fun http:// |
- | * Combination of the 2 above: text based, viral game that shows the user what application developers/ | + | * grey box: reveal underlying social software manipulation and control |
- | * Farmville plays on social obligations and actually all the stuff that makes ppl join facebook in the first place (as mentioned in [[http:// | + | * sick game where you are encouraged to spot and report fake profiles http:// |
+ | * If everything is text based but involves many-to-many connections between players and bots/ | ||
+ | * bring anonymity back in communication, | ||
+ | * If we need to create a story, reading some Kaczynski could be inspiring to set the mood :) | ||
===== Outline of the concept underlying the work ===== | ===== Outline of the concept underlying the work ===== | ||
(200 words max) | (200 words max) | ||
+ | |||
+ | Random points: | ||
+ | |||
+ | * Reveal underlying apparatus and risks of centralized and proprietary data-mining driven social software | ||
+ | * Reverse engineer the black box by the mean of gaming | ||
+ | * Spread positive ideas using mass media channel VS remain in secure niche of specialist and already convinced communities | ||
+ | * Viral and Spreadable ideas are not for marketing but powerful vector to share knowledge and ideas | ||
===== General outline of the scope of the final work ===== | ===== General outline of the scope of the final work ===== | ||
(200 words max – please include visual sketches). | (200 words max – please include visual sketches). | ||
+ | |||
+ | Visual sketches for a txt based game, wich UI is fb would be pointless... but could be faked I supposed, as in a mock-up. | ||
===== Outline of the research and development plan ===== | ===== Outline of the research and development plan ===== |