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redleaf_funware_proposal [2010-04-20 23:29] aymericredleaf_funware_proposal [2010-04-20 23:36] aymeric
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   * grey box: reveal underlying social software manipulation and control   * grey box: reveal underlying social software manipulation and control
   * sick game where you are encouraged to spot and report fake profiles http://failbook.com/2010/04/04/peoples-desperation-for-facebook-games-terrifies-me/#comment-21817   * sick game where you are encouraged to spot and report fake profiles http://failbook.com/2010/04/04/peoples-desperation-for-facebook-games-terrifies-me/#comment-21817
-  +  * If everything is text based but involves many-to-many connections between players and bots/game-engine it could be nice to visualize the network in pseudo-RT (fluxus?) would be nice as an install to show the scale and current activities of the game    
 +  * bring anonymity back in communication, if the game is a multiplayer text based adventure you do not know who is who and who is human/bot. 
 +  * If we need to create a story, reading some Kaczynski could be inspiring to set the mood :)
  
 ===== Outline of the concept underlying the work ===== ===== Outline of the concept underlying the work =====
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 ===== General outline of the scope of the final work ===== ===== General outline of the scope of the final work =====
 (200 words max – please include visual sketches). (200 words max – please include visual sketches).
 +
 +Visual sketches for a txt based game, wich UI is fb would be pointless... but could be faked I supposed, as in a mock-up.
  
 ===== Outline of the research and development plan ===== ===== Outline of the research and development plan =====
  • redleaf_funware_proposal.txt
  • Last modified: 2010-05-06 07:31
  • by davegriffiths