Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revisionBoth sides next revision
redleaf_funware_proposal [2010-04-20 23:33] aymericredleaf_funware_proposal [2010-04-20 23:36] aymeric
Line 13: Line 13:
   * sick game where you are encouraged to spot and report fake profiles http://failbook.com/2010/04/04/peoples-desperation-for-facebook-games-terrifies-me/#comment-21817   * sick game where you are encouraged to spot and report fake profiles http://failbook.com/2010/04/04/peoples-desperation-for-facebook-games-terrifies-me/#comment-21817
   * If everything is text based but involves many-to-many connections between players and bots/game-engine it could be nice to visualize the network in pseudo-RT (fluxus?) would be nice as an install to show the scale and current activities of the game      * If everything is text based but involves many-to-many connections between players and bots/game-engine it could be nice to visualize the network in pseudo-RT (fluxus?) would be nice as an install to show the scale and current activities of the game   
 +  * bring anonymity back in communication, if the game is a multiplayer text based adventure you do not know who is who and who is human/bot.
 +  * If we need to create a story, reading some Kaczynski could be inspiring to set the mood :)
  
 ===== Outline of the concept underlying the work ===== ===== Outline of the concept underlying the work =====
  • redleaf_funware_proposal.txt
  • Last modified: 2010-05-06 07:31
  • by davegriffiths