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redleaf_funware_proposal [2010-04-20 23:33] aymericredleaf_funware_proposal [2010-04-20 23:39] aymeric
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   * Players can be banned from game if they loose (loose needs to be defined), it's possible to come back by making a donation to the EFF or something similar.   * Players can be banned from game if they loose (loose needs to be defined), it's possible to come back by making a donation to the EFF or something similar.
   * your friends are spoofed by bots (Eliza effect is always fun http://en.wikipedia.org/wiki/ELIZA_effect), the game could also be you being stalked by bots if the API allows the control of profiles.   * your friends are spoofed by bots (Eliza effect is always fun http://en.wikipedia.org/wiki/ELIZA_effect), the game could also be you being stalked by bots if the API allows the control of profiles.
-  * grey box: reveal underlying social software manipulation and control +  * you are encouraged to spot and report fake profiles http://failbook.com/2010/04/04/peoples-desperation-for-facebook-games-terrifies-me/#comment-21817
-  * sick game where you are encouraged to spot and report fake profiles http://failbook.com/2010/04/04/peoples-desperation-for-facebook-games-terrifies-me/#comment-21817+
   * If everything is text based but involves many-to-many connections between players and bots/game-engine it could be nice to visualize the network in pseudo-RT (fluxus?) would be nice as an install to show the scale and current activities of the game      * If everything is text based but involves many-to-many connections between players and bots/game-engine it could be nice to visualize the network in pseudo-RT (fluxus?) would be nice as an install to show the scale and current activities of the game   
 +  * bring anonymity back in communication, if the game is a multiplayer text based adventure you do not know who is who and who is human/bot.
 +  * If we need to create a story, reading some Kaczynski could be inspiring to set the mood :)
 +  * a player needs to collect the more data as possible on everyone and can sacrifice his friends for extra life, artefacts, bonuses
  
 ===== Outline of the concept underlying the work ===== ===== Outline of the concept underlying the work =====
  • redleaf_funware_proposal.txt
  • Last modified: 2010-05-06 07:31
  • by davegriffiths