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redleaf_funware_proposal [2010-04-21 07:30] aymericredleaf_funware_proposal [2010-04-21 07:30] aymeric
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 ==== how can we express that in a game? ==== ==== how can we express that in a game? ====
  
-  * Text adventure games could represent a nice way to approach some more challenging subjects in a way which is quick to implement and prototype, +  * Text adventure games could represent a nice way to approach some more challenging subjects in a way which is quick to implement and prototype, could provide an interestingly jarring clash with expectations of social gaming. 
-could provide an interestingly jarring clash with expectations of social gaming. +  * Another idea for the AiR is just to pitch some critical/creative use of people's information on facebook. Maybe take it all out of context, or make a really scary sounding app that doesn't actually read any information.
-  * Another idea for the AiR is just to pitch some critical/creative use of people's information on facebook. Maybe take it all out of context, or +
-make a really scary sounding app that doesn't actually read any information.+
   * Combination of the 2 above: text based, viral game that shows the user what application developers/3rd parties have access to (mirror mirror on the wall), or one that creates perfect virtual friends (like tamagotchi meets dating site= datagotchi ;). Marloes was wondering if the privacy settings are ignored by game app. If yes then this is a great sniffer which data could be fed into a small local simulation or datavis   * Combination of the 2 above: text based, viral game that shows the user what application developers/3rd parties have access to (mirror mirror on the wall), or one that creates perfect virtual friends (like tamagotchi meets dating site= datagotchi ;). Marloes was wondering if the privacy settings are ignored by game app. If yes then this is a great sniffer which data could be fed into a small local simulation or datavis
   * Farmville plays on social obligations and actually all the stuff that makes ppl join facebook in the first place (as mentioned in [[http://mediacommons.futureofthebook.org/content/cultivated-play-farmville]]), it would be interesting to play with this (horrible) idea of "being someone elses crop".   * Farmville plays on social obligations and actually all the stuff that makes ppl join facebook in the first place (as mentioned in [[http://mediacommons.futureofthebook.org/content/cultivated-play-farmville]]), it would be interesting to play with this (horrible) idea of "being someone elses crop".
  • redleaf_funware_proposal.txt
  • Last modified: 2010-05-06 07:31
  • by davegriffiths