research presentations 08-02-2003 [in memoriam to freddie the ferret who died during the course of this session]
present: cocky, nat, lina, rob, jehan, nik, maja
anti-gravity, zero-gravity, 10+g force
chinese movies about flying (started 2 years ago - crouching tiger, hidden dragon…)
the movements are exactly what cocky is trying to do
old chinese movies — you still see the ropes + fake effects
images from flying birds + movie - the travelling birds
birds in water - flocking and swarming
cape horn - ship around 1900 - sailing artound - good images in the storm
looking for the feeling of movement
'the hopping feeling'
scene in the trees - bending of the tree
losing gravity + refinding it again
'i want flocks of people to move like that'
rhythms in it - slow / speeding up of things
tempo of a mosquito being born
stilts with springs
anti gravity parabolic flight
kitzou dubois - art in space
underwater choreograpy, choreography on trampolines
isabel rocamora
mainly research about the system on the bungees, ropes, harnesses
wall gmes –> rock climbing clubs
alchemy and tarot in RPGs
alchemy - mandala, unity of oposites, separation/purification/recombination
adam mclean - animal symbolism in alchemy
visual mantras for chemical changes
cycle of colour changes
quintessence
animal shapes representation of whats going on in the flasks
unity of opposits - as above so below… cyclical processes
animals and colours from the essey - to show the stages of transformation
card game about personal transformation - tarot- randomness a-causality
we all create our own realities + there is synchronicity to link it to the events in you life + tarot
projecting charatceristics of ourselves on environment
tarot - reflection of your own reality
two events - psychic + physical - interlinked
acausal opening between events
scientifically – why do we have the impression of causality?
jung synchronicity to explain acausality
natural randomness – can cause divinity -
tarot history
15-18 ct – game cards from egypt, islam, china –> linked with card games
1420 in norhtern italy - from islamic culture
gypsies brought tarot from egypt
'god and birds'
trumpf - game characters based on dante's cosmos
from the 19th ct it became a secret game
the church pursuing heretics- incorporating secret knowledge into a game
church - learning cosmology through game???????? what happened to it when it became as a secret game?
game - players participate in the tarot + rpg –> synchronicity
rpg+tarot → integrate it through personal transformation
need a certain belief into the system
corporeal/digital – situated rpg
creation of new symbols? –> gnomic
2 sides of cards - 1 with lina's drawings, one blank, for the players to fill in
2 goals - 1 linear narrative, one personal transformation
1 side - the character with a global goal, one with a less explicit which one
find the 'opposite' to unify with — how do you find balance between your character and the opposites
people make their own stages by the connections that players make with the symbols
history of tarot
card games
myth of how the tarot came about - dante's cosmos
nummerology – looking at 7 - moon, death, disease * about 100 different styles
how is the game built? - structure of the games + analyse the cards
game structure for the p~lot game
luminescent installation - with a game - you as a card/character are going on a path
responsive floor - the process of walking, physical game
go more back than 15th century - china, japan
playing cards
museum of games - in UK
3d live games in physical spaces based on 2d cards
material research with small materials - linking with card-games
using printing techniques to print symbols and attributes with the cards in an rpg
material experiments - luminescence, conductivity, mechanical changes.
Musings on Context
How to Survive being in exile through Flusser's communication theory (the FoAM story
Flusser: Writings, Minnesota University Press
prag-london-brazil-france-germany
communication theory
home, homelessness, what it means to be in exile
german Mcluhan
only now his stuff is translated in english
poetic, clear writing
creativity
difference between heim and wohnung
patriotism is a symptom of an aesthetic disease
heimat - a habit
very good quotes to be put in the twiki!
info structures
linear sequences diachronic
surface structurtes synchronic
spatial structures 3d synchronic
writing machines
material metaphor - say describing TCP-IP protocol with milk cartons
–> grounded in the world
metonym-metaphore debate?
reading electronic texts - not taking the medium into account → context
foamfood /foamfest
HCI /User Testing
evaluating the tgarden system
txoom user testing
child play environments - instead of putting them into playgrounds, you put them into playSpaces like tgarden
research on play and play spaces
extract the heuristics of playspaces
psychology, play/learning,
–> unpredictable behaviour - materials that can be transformed in different ways
the environment should be changeable (sandcastles better than dead tree trunks)
free movement, spontaneity, flexibility
'hypothetical constructs' that jehan read are too abstract - unable to test it
subject matter and subject testing - a very fuzzy research method
this week @ FoAM - made the subject matter is even fuzzyier
in HCI - u have to know your users - top down approach - building a user model before making a product
yahoo site design - middle out approach - top down + darwinian approach to selecting what works - everything that doesnt lead to a purchase - iterative process
design/design forecasting how do designers categorise people not for mentality groups — send info.!
what is the goal of txoom?
effectiveness of responsive spaces
in artistic projects do we have to tailor things to the users or should we tailor for rupture?
difference in testing effectiveness of design products and artistic spaces
designing an experiment for just children:
people with given goals - with games
people without goals - without games
project should be done by may - she needs our input in the process