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research_report_tot:start [2010-01-11 13:09] – 94.225.45.31 | research_report_tot:start [2010-01-11 13:34] – 94.225.45.31 | ||
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+ | == Casual games == | ||
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+ | We realized that there is already one type of game that is capable of " | ||
+ | Perhaps we could come up with a match-three class mechanic, the outcome of which would produce a plant. | ||
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+ | http:// | ||
== The hex game == | == The hex game == | ||
+ | When thinking of simple software systems to grow roots in 2D, we stumbled on the hexagonal grid. Hexagons have been a staple for a certain type of strategy games, so it sort of felt right. | ||
+ | We started prototyping a root growing game with hexagons. | ||
+ | The abstract nature of the hexagon shape also connected well to our desire to make a hi-tech underground factory. | ||
- | One of the things that we found attractive in the | + | http:// |
- | casual games | + | == Hex dressed up == |
+ | The mindlessness of the early hex prototypes was extremely satisfying. But the lack of aesthetic connection to plants (apart from a vague abstract representation of root growth) felt uncomfortable. | ||
+ | When Dave introduced us to a way in which textures on a hexagonal grid could be used to represent roots more naturalistically, | ||
- | http://lib.fo.am/tale_of_vegetal_time | + | http://tale-of-tales.com/foam/ |
- | hex | + | == Dave inside the roots in 3D == |
+ | At some point, Dave started working on a 3D version of the root growing game. | ||
+ | This became the most detailed gameplay prototype in this phase of the project | ||
- | hex dressed | + | == Tot above ground == |
+ | While Dave was creating the gameplay underground, | ||
+ | We felt that one of the important motivators in the social experience of the game, would be the plant avatars that each players would be growing. So we came up with a system to represent how these plants might look. And how a garden would look comprised of such plants. | ||
- | dave continues inside the roots | + | adding missing elements: avatars, garden |
no game | no game | ||
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make a game for people? | make a game for people? | ||
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- | adding missing elements: avatars, garden | ||
==== Context ==== | ==== Context ==== |