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| simulating_photosynthesis [2008-10-06 08:34] – created davegriffiths | simulating_photosynthesis [2008-10-09 11:08] (current) – davegriffiths | ||
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| - | ===Using genetic algorithms and l systems to make plants grow=== | + | ===Making |
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| + | Using lindenmayer systems and genetic algorithms to simulate plant growth. | ||
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| + | Plants are given a " | ||
| + | * How much do they face the light? | ||
| + | * Are they too close to other leaves? | ||
| + | * Are they in shadow from another leaf? | ||
| + | * Are they below the ground? | ||
| + | * The fitness drops as the plant description (a linenmayer system string) gets too long. | ||
| {{http:// | {{http:// | ||
| {{http:// | {{http:// | ||
| {{http:// | {{http:// | ||
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| + | The leaf score is indicated by it's colour (red=bad, green=good). | ||
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| + | Using this measurement, | ||
| < | < | ||
| <embed src=" | <embed src=" | ||
| </ | </ | ||
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| + | The simplest strategy is to " | ||
| {{http:// | {{http:// | ||
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| + | The result of a long run with many thousands of generations. Many leaves circle the light to get the maximum photosynthesis possible. | ||
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| {{http:// | {{http:// | ||
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| + | You can also evolve from a starting point - in this case a simple tree is modified to create a bigger and more suitable one for the environment. | ||
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| + | Code: http:// | ||
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| + | < | ||
| + | <embed src=" | ||
| + | </ | ||
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| + | Another evolutionary run, a bit more interesting than the one-leaf approach. | ||