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slubworld_notes [2013-06-03 12:30] davegriffithsslubworld_notes [2013-06-03 14:39] davegriffiths
Line 12: Line 12:
   dress <object in room> <object in room>    dress <object in room> <object in room> 
   addvocab   addvocab
-  nuke +  nuke (deletes the current location and everything in it, other than you) 
-  make +  make <object> [bot] (add bot if the thing is a bot) 
-  save+  save (save the game world, also happens automatically after modification commands)
   remove   remove
   remove-player   remove-player
-  program +  program <bot> <program code> (sets the bot's program type - "slub" is the type that makes them programmable by talking) 
-  lock+  lock 
   look   look
   inventory    inventory 
   poke   poke
   like   like
 +
 +=== Ideas ===
 +
 +  * Sonification : Play what bots say, use vowel filter based on the location?
 +  * User interaction based on backend, keep it simple - walking around possibly changes stuff.
 +  * User interaction in the front end (library): change audio based on mouse location? Draggable objects affect sound? [I think this will be too much work]
 +
 +
  
  • slubworld_notes.txt
  • Last modified: 2013-06-12 13:56
  • by davegriffiths