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urban_permaculture_kits [2008-04-09 08:09] sanjeevurban_permaculture_kits [2008-04-09 18:17] sanjeev
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 Note: The proposals and thoughts given below are diverse and vary from long term complex interventions to short term product solutions. The time range is variable too, from few years to few decades. Some of these proposals could directly feed the {sym} trajectory of GroWorld while others would be more suitable to the {bio} trajectory with GroWorld. Note: The proposals and thoughts given below are diverse and vary from long term complex interventions to short term product solutions. The time range is variable too, from few years to few decades. Some of these proposals could directly feed the {sym} trajectory of GroWorld while others would be more suitable to the {bio} trajectory with GroWorld.
  
-1. To create **unbound spaces** and explore a new language for urbanism, architecture and spatial semantics. It would challenge existing perceptions and mental constructs. It would create systems for generating such spaces which draw upon the adaptive, diverse, organic, cyclical and holistic sense of ecological existence. These spaces would 'begin' in virtual realms(films, cyber games, ARG) and would gradually 'emerge' in physical reality to be habitable. They would draw on the fields of biomimetic design, evolving responsive environments, active and composite materials, nanotecture, swarm intelligence, cognition and smart textiles. Exploring knots, bundles and weaves at an urban scale could be an interesting direction. Beyond the visual and experiential aspect, a crucial question would be, 'How can the architecture become an ecological performer?' This is currently being termed as //econic design// and ongoing explorations include adaptive nature, growing structures, living technologies, materials as nutrients, pollinating energy and ultimately simulated eco-systems. Over few decades, self sustaining and self replicating, organic forested growth in cities would replace existing linear and structured planning. This would be a new city, best understood in stratas and layers. At a macro level the layers would work like a forest, with a permeable, playful organic canopy enveloping the cityscape. At the ground level, we would have a unifying and fertile 'soil' layer with no roads, no side walks, no rectangular grids, no partitions. A new biological carpet like urban fabric would emerge. The grid would be redefined. Cars and lifts would not be anything like what is seen today, they would be self adjusting intelligent systems which move vertically and horizontally, just like ants. They would communicate in a manner which could be based on swarm intelligence. Everything would be interconnected and these linkages would be clearly evident to everyone. Over time, with cities becoming increasingly forested and organic, one city could support the other in case of a disaster or sudden shift in resource need. There could be heat transfer to Brussels from Madrid during the winters, or water diversion from a high rainfall area to a drought stricken area. +1. To create **unbound spaces** and explore a new language for urbanism, architecture and spatial semantics. It would challenge existing perceptions and mental constructs. It would create systems for generating such spaces which draw upon the adaptive, diverse, organic, cyclical and holistic sense of ecological existence. These spaces would 'begin' in virtual realms(films, cyber games, ARG) and would gradually 'emerge' in physical reality to be habitable. They would draw on the fields of biomimetic design, evolving responsive environments, active and composite materials, nanotecture, swarm intelligence, cognition and smart textiles. Exploring knots, bundles and weaves at an urban scale could be an interesting direction. Beyond the visual and experiential aspect, a crucial question would be, 'How can the architecture become an ecological performer?' This is currently being termed as //econic design// and ongoing explorations include adaptive nature, growing structures, living technologies, materials as nutrients, pollinating energy and ultimately simulated eco-systems.((http://www.di.net/videos/the_new_species_architecture/))((http://www.di.net/videos/econic_design_new_paradigm_for/)) Over few decades, self sustaining and self replicating, organic forested growth in cities would replace existing linear and structured planning. This would be a new city, best understood in stratas and layers. At a macro level the layers would work like a forest, with a permeable, playful organic canopy enveloping the cityscape. At the ground level, we would have a unifying and fertile 'soil' layer with no roads, no side walks, no rectangular grids, no partitions. A new biological carpet like urban fabric would emerge. The grid would be redefined. Cars and lifts would not be anything like what is seen today, they would be self adjusting intelligent systems which move vertically and horizontally, just like ants. They would communicate in a manner which could be based on swarm intelligence. Everything would be interconnected and these linkages would be clearly evident to everyone. Over time, with cities becoming increasingly forested and organic, one city could support the other in case of a disaster or sudden shift in resource need. There could be heat transfer to Brussels from Madrid during the winters, or water diversion from a high rainfall area to a drought stricken area. 
  
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-The message here is, //we will not step back//, we will not cut back on the scale and pace of growth in urban realms but we //can// feed life and fertility into that growth and make it a green growth. +The message here is, //we will not step back//, we will not cut back on the scale and pace of growth in urban realms but we //can// feed life and fertility into that growth and make it a green growth. For more details on the proposal please click ono the following link: {{:green_brick_acadia.pdf|}}
  
 5. The next stage of the green tile could be to create an **enhanced, biorenewable moss tile**. This could be self replicating and possibly generate electricity by acting as sun catchers. By behaving as water retainers they could also contribute to regulating the ambient temperature. Existing building skins would gradually be replaced by these tiles. 5. The next stage of the green tile could be to create an **enhanced, biorenewable moss tile**. This could be self replicating and possibly generate electricity by acting as sun catchers. By behaving as water retainers they could also contribute to regulating the ambient temperature. Existing building skins would gradually be replaced by these tiles.
  • urban_permaculture_kits.txt
  • Last modified: 2008-05-15 17:04
  • by sanjeev