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game_prototyping [2008-07-17 12:00] 217.18.21.2game_prototyping [2008-07-17 12:17] 217.18.21.2
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 Fluxus -> [[fluxus notes]] Fluxus -> [[fluxus notes]]
   * Fluxus is scripted in Scheme which is a good prototyping language   * Fluxus is scripted in Scheme which is a good prototyping language
-  * Deliberate perversion to games industry 'best practices'+  * Deliberate perversion of games industry 'best practices'
   * Not working on windows   * Not working on windows
-  * Difficult to install - big minus points +  * Difficult to install 
-  * Works best for fast graphics prototyping at this point (rather than gameplay prototyping) +  * Designed for fast graphics prototyping at this point rather than gameplay prototyping 
-  * Frisbee (functional reactive programming/animation in fluxusmight provide a much better, smaller, more creative way of writing games, but it's unproven (to me) and highly experimental at this point.+  * Frisbee, which is a functional reactive programming/animation system for fluxusmight provide a much better, smaller, more creative way of writing games, but it's unproven (to me) and highly experimental at this point.
  
 PyGame -> http://www.pygame.org/news.html PyGame -> http://www.pygame.org/news.html
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 Virtools -> http://www.virtools.com/ Virtools -> http://www.virtools.com/
  
-Does online, visually programmed, and looks kinda perfect - just also kinda expensive.+Does online, visually programmed, and looks very suitable - just also kinda expensive.
  
 Unity -> http://unity3d.com/ Unity -> http://unity3d.com/
  • game_prototyping.txt
  • Last modified: 2008-07-18 08:30
  • by 81.188.78.24