Differences
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Both sides previous revision Previous revision Next revision | Previous revisionLast revisionBoth sides next revision | ||
lirec:m14 [2009-01-28 17:32] – davegriffiths | lirec:m14 [2009-01-29 13:30] – davegriffiths | ||
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* Anger - needs calming, physical contact | * Anger - needs calming, physical contact | ||
* Sadness - needs singing to | * Sadness - needs singing to | ||
+ | * Gets over excited - needs calming down | ||
* All of the above?! | * All of the above?! | ||
* It may be important that they are entirely unnecessary needs | * It may be important that they are entirely unnecessary needs | ||
Line 119: | Line 120: | ||
How can some of this relate to the existing scenarios? [TODO] | How can some of this relate to the existing scenarios? [TODO] | ||
- | ^ Scenario ^ Froth ^ | + | ^ Scenario ^ Hardware ^ Target audience ^ Notes ^ |
- | |**HW Team buddy**| | | + | |**HW Team buddy**| |
- | |**HW Personal guide**| | | + | |**HW Personal guide**| |
- | |**HW In the wild**| | + | |**HW In the wild**| |
- | |**INESC-ID Game companion**| | + | |**INESC-ID Game companion**| |
- | |**INESC-ID Personal trainer**| | | + | |**INESC-ID Personal trainer**| |
- | |**INESC-ID Welcome to the jungle**| | + | |**INESC-ID Welcome to the jungle**| |
|**UH Fetch and carry**| | | |**UH Fetch and carry**| | | ||
|**UH Cognitive prosthetic**| | | |**UH Cognitive prosthetic**| | |