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marine_colab:game_on_experiment [2015-03-16 16:20] – nik | marine_colab:game_on_experiment [2015-04-20 15:38] – nik | ||
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- | ==== Game On Experiment ==== | + | ==== Game On! Experiment ==== |
- | (an experiment from the [[workshop_201503|March workshop]]) | + | (an [[experiment]] from the [[workshop_201503|March workshop]]) |
===Hypothesis / Challenge=== | ===Hypothesis / Challenge=== | ||
Line 12: | Line 12: | ||
[[https:// | [[https:// | ||
- | * finding previous | + | To begin with, collecting |
- | * make poverty history, fish fight, whaling moratorium, etc+ | + | |
- | * don't need to hang a campaign | + | As an example or test case to use as the basis for our experiment, we would use the review of the Habitats and Wild birds directive. We will set up a game or simulation of the legislative process |
- | * timing is very important (e.g. elections, public consultations) | + | |
- | | + | design |
- | * decided use this as the basis for an experiment | + | * map existing legislative process |
- | * experiment: | + | * survey |
- | * look at different inputs, | + | * design |
- | * use several iterations of the game to compare | + | * play simulation (with various strategies, etc) possibly updating the design |
- | | + | * document analyse games |
- | * map existing legislative process | + | |
- | * look for existing simulations | + | needs; |
- | * design simulation | + | |
- | * play simulation (with various strategies, etc) | + | * simulation design |
- | * documentation & analysis | + | * recruit players |
- | * needs | + | * players |
- | | + | * documenting game iterations |
- | * simulation design | + | * evaluate strategies |
- | * recruit players | + | |
- | * players | + | offers |
- | * documenting game iterations | + | * SL: analysis |
- | * evaluate strategies | + | * SL: knowledge regarding step 1 |
+ | * ?: brainstorming | ||
+ | * MVL: the voting guy - cities | ||
+ | * MVL: coalition building & outreach | ||
+ | * ?: recruit potential players | ||
+ | * ?: oceans world bank as example | ||
+ | * catarina: help review game desing and rules | ||
+ | * foam: contact with game designers | ||
+ | * amy: help find players and be a sounding board | ||
===Progress=== | ===Progress=== | ||
+ | |||
+ | * 27 Mar - conference call between Louisa, Sandy, Amber, Dave. Sandy to come up with a summary of legal processes in policy decision making. | ||
+ | * **Notes** on the EU law-making process if the Habitats Directive is opened up for change can be found at [[Habitats Directive notes]] | ||
+ | * **Draft** for an EU policy game can be found at [[EU policy game notes]] | ||
+ | |||
+ | **Examples** | ||
+ | |||
+ | Lots of examples here: http:// | ||
+ | |||
+ | The great historical example of a game that allows you to explore a political situation is the original version of Monopoly made by Elizabeth Magie in 1904: | ||
+ | http:// | ||
+ | |||
+ | Board games in US government: | ||
+ | |||
+ | < | ||
+ | </ | ||
+ | |||
+ | < | ||
+ | </ | ||
+ | |||
+ | http:// | ||
+ | |||
+ | ' | ||
+ | with 60 locations representing events spread out over a growing season. | ||
+ | |||
+ | Here are some examples: | ||
+ | http:// | ||
+ | |||
+ | Dave was on the advisory panel for the project and at the end we made a mobile version for wider dissemination: | ||
+ | https:// | ||
+ | |||
+ | 'Naked on Pluto' was a political satire we made that explores online privacy via a facebook game. We also used this in lots of workshops with students allowing them to study these issues in depth and it won the 2011 Vida award: | ||
+ | https:// | ||
+ | |||
+ | "Eat It!" was the board game about supermarkets and small local markets by Selena Savic. All I can find online about it now is this photo I took: http:// | ||
+ | |||
+ | This was a territorial ' | ||
+ | |||
+ | I could see something like this representing the voting intention of members of parliament, perhaps changes driven with a more sequential board representing the progression of the legal process. | ||
+ | |||
===Results=== | ===Results=== | ||