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redleaf_funware_proposal [2010-04-21 07:35] – aymeric | redleaf_funware_proposal [2010-04-21 09:22] – aymeric | ||
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* implement a blowfish app in fb or as firefox plugin to allow encrypted communications | * implement a blowfish app in fb or as firefox plugin to allow encrypted communications | ||
* we need to find a way to make the game enjoyable but increasingly sick or disturbing to play? | * we need to find a way to make the game enjoyable but increasingly sick or disturbing to play? | ||
+ | * need for psychological hooks to trick the gamer | ||
+ | * need for having the game overlapping with reality | ||
===== Outline of the concept underlying the work ===== | ===== Outline of the concept underlying the work ===== | ||
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Main reasons we could give: FIXME | Main reasons we could give: FIXME | ||
- | - Good format to share a residency between 3 locations, to give the artist a change to work on a project longer and in different contexts (we've done that before on our own initiative and it works really well) | + | - Good format to share a residency between 3 locations, to give the artist a change to work on a project longer and in different contexts (we've done that before on our own initiative and it works really well) - distributed collaboration, |
- We have good experiences with 2 out of the 3 locations and are happy to work with the teams involved, and are interested in the 3rd (BALTAN, unless you worked with them, Dave?) | - We have good experiences with 2 out of the 3 locations and are happy to work with the teams involved, and are interested in the 3rd (BALTAN, unless you worked with them, Dave?) | ||
- The project we propose fits really well in the funware exhib. (humour and affect in computing, with threads such as gaming, hacker/ | - The project we propose fits really well in the funware exhib. (humour and affect in computing, with threads such as gaming, hacker/ |