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Superstruct
Report by Martin Brolin about activities in the Superstruct ARG.
What is Superstruct?
It's the world's first massively multiplayer forecasting game.
- 5 supertreats are identified for the year 2019, GEAS volunteers (players) are joining in this game to find solutions.
- You can file a report about your 2019 experiences (story)
- you can discuss strategies
- you can find new ways to collaborate, or build solutions (superstruct)
My activities
- filed a report about how an organization (Tsunamipants Un-Ltd.) has grown from a movement of part-time survival-engineering enthusiasts to become the worlds leading knowledge base on portable solutions to surviving extreme weather, disease and guerilla warfare.
- Joined Urban Gardening initiatives and set up Superstructs for protection of urban gardens from poaching and bio-piracy.
- Set up initiative to connect Urban gardens with green corridors for pollinators.
- Superstruct: The turn of the millennium saw many great new ideas and initiatives, Permaculture, Cradle to Cradle and many more⦠What happened to them anyway?
- Set up 'GEAS volunteers coordination Superstructs' for all continents and one for international waters.
- Put out call for 'First Aid hacks' among amateur survival engineers.
- First medical hack: the Darun Setan ZD-314 series of fruitjuicers can be hacked as an Implantable Cardioverter-Defibrilator.
- Second medical hack: Nasal purifier can be made from: http://www.cpapman.com/DREAMFIT.JPG
- Report: Botanical sanctuaries and national parks are plundered for possible cure against ReDS (a disease in 2019).
- Report: The Association of European Zoo-s is organizing a quarantine of all primates against ReDS to Gibraltar.
- Joined P2P Medical Care superstruct.
- Report: Fruitfly navigated ReDS reconnaissance ROV, blueprints available for fabbers.
Interesting ideas in the Game
- hacking homo sapience: ways we can exploited our own primate behaviours.
- criticism against the prolific use of urban gardening and solarpanels as solutions to all problems everywhere.
- most activity until day 4 is mainly targeting niche problems or very general philosophy, the organizational stuff looks very Western, with a lot of fabbing, hacking and gardening involved. The stories that are written are very personal, while the strategic things are written rather dry and impersonal.
- Cross-species-politics: artificial intelligence, human enhancement and human rights for all Great apes diffuse old borders.
- Viral sovereignty: any pathogen found local to a state (whether existing in nature or engineered) is the inherent intellectual property of that state.
- Cross-Species Politics: obvious.
My observations
- This looks like much more text-based than I thought and there is very little contact between players so far.
- Some people use the game to promote their site / idea, I guess I do that too, I've put my survival engineering research in there.
- Third day of the game the first criticism of 'unrealistic' forecasting has appeared. I view this as the first signs of real discussion.
- The actual superstructing is quite ineffective, you set up your kind of structure for people to join. Then some join it, and then nothing happens any more. Within this superstructing-set-up there is not enough infrastructure for people to work together.
Game technical points
- player-skills should have been searchable so you can connect to people you need.